Archive for March, 2010

Proud dad moment: Pulse out on Appstore

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It’s been more than a year since I worked on my very first videogame during the Global Game Jam 2009. I’m proud to announce that Pulse: The Game has finally made it to the Apple Appstore thanks to our publishing deal with Virtual Fairground. The game even includes a soundtrack by DJ Ferry Korsten. Check out this new trailer!

Feel free to try out the free trial version featuring 1 track from the game.

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March 30th, 2010

GDC 2010 Round-up: Injecting inspiration

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IMG_6245The Game Developers Conference once again injected the minds of all the attendees with new ideas, lessons learned and a lot of inspiration. Here’s a round-up of all the articles I actually finished writing before the conference ended. More should be coming up soon!

Button GDC 2010: De stuiterende staat van social games

Button GDC 2010: De oorlogsverklaring van Jesse Schell

Button GDC 2010: “Oops, my bad…” De geleerde lessen van Sid Meier

Button GDC 2010: Wat vlugge tips van Playfish

Button GDC Beeld: Marketing buiten de doos

Button GDC 2010: Big Sister was niet altijd briljant

Button GDC 2010: Epic-producer stuurde zelfs zijn baas naar huis

Button GDC 2010: Veteranen in social games – Wat hebben ze te bieden?

Button GDC 2010: Geniet van je eigen game, verwaarloos de speler

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March 21st, 2010

GDC 2010 Coverage coming up!

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I just landed in San Francisco to once again cover this year’s Game Developers Conference. Be sure to check out Bashers.nl for the quick on site coverage the next couple of days!

gam_gdclogo2010_580

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March 7th, 2010
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